Published February 21, 2023
Diablo 4 Rogue Guide, Skills & Class Mechanics
Looking to find out more about the Diablo 4 Rogue class? Look no further. Created to fulfil a dexterity role, Rogue is a truly hybrid character who combines her excellence in both range and melee attacks with impressive speed and mobility stats. As such, Rogue is set to be one of the most flexible characters in the RPG game.
One of the Diablo 4 classes, Rogue is a throwback to the origins of the Diablo franchise. Blizzard has said that this Rogue is a whole new look though, encompassing elements of other popular characters such as Diablo 3’s Demon Hunter and Diablo 2’s Assassin. And, although originally from the Sisterhood of the Sightless Eye, players can reportedly take on either a female or male Rogue class role. Here’s everything you need to know about the Diablo 4 Rogue ahead of the release date.
Rogue is subtle as a morning breeze, agile as a cat, and deadly as a viper. This shady warrior can specialize in close-quarters combat or opt to engage Her enemies from a distance with a bow or a crossbow. While Her individual attacks are not as powerful as Barbarian's, she can combine them in deadly combos. She is also known to use various deadly poisons to coat her weapons. When it comes to defense, She mostly relies on her agility and various Shadow Magic Spells (these can also be used offensively).
Class Mechanics
Rogue will be able to alternate between Melee Weapons (her white weapons of choice are Swords and Daggers) and Ranged Weapons (Crossbows and Bows, possibly Javelins). Picking a specific weapon won't lock the Rogue out of using other weapon types and the Skill's stats will be calculated based on the appropriate weapons' stats (so, Ranged Weapons will be used for ranged skill calculations, etc.). As it currently stands, Diablo IV's Rogue is an amalgamation of the features known from multiple Classes featured in the game's earlier iterations (Demon Hunter, D1 Rogue, Assassin, and Amazon).
Rogue is known to have three different Talent Specializations that will be unlocked by Class Quests:
Shadow Realm – "Become Immune for 1 second, and pull target enemies into the Shadow Realm with you for 5 seconds. In Shadow Realm, you become stealthed, unstoppable, and deal 50% more damage to the afflicted enemies". This will have a 10s Cooldown.
Exploit Weakness – "You can exploit the weakness in certain enemy attacks. All hits against these enemies become critical strikes and deal 60% increased damage". This is a passive effect.
Combo Points – "Your Basic attacks now add Combo Points. Certain skills consume combo points for additional effects". This is a system similar to the one used by D2's Assassin. Combo points will stack up to 3 and using a Spender will expend all of them.
Rogue will have access to a special Imbuing System that will let her modify the damage type of her skills and add various secondary effects. Available Imbuements are Shadow, Poison, and Cold, and the secondary effect will correspond with them:
Rogues can lace their weapons with cursed oils, causing them to deal Shadow damage. Enemies damaged with weapons coated with such oils become Cursed. Cursed enemies that die will explode, inflicting a large amount of damage to all nearby targets.
Weapons Imbued with Cold will slow enemies on hit and eventually freeze them in place. This mechanic will work just like the Sorceress's Chill effect.
Poisoned Weapons will most likely deal Damage over Time and reduce the target's statistics in various ways.
Playstyle
As mentioned, Rogue is a flexible, multi-skilled character who excels in both ranged and melee attacks. That means she has the skills to equip and use a whole host of weaponry from swords and daggers to bows and crossbows, which she’ll use in unison to defeat enemies.
Rogue also comes with character customisation meaning you can create a unique look based on your personal style from tattoos, to hoods, to half masks, and more. With such a flexible character comes the opportunity to mix up Rogue’s playstyle.
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